output(i,j) = foreground(i,j) * alpha +background(i,j) * ( 1 - alpha )
Port: First Img In
Type: Lattice
Constraints: 1..3-D
foreground image
Port: Second Img In
Type: Lattice
Constraints: 1..3-D
background image
Port: Blend
Type: Dial
blending constant
Port: Img Out
Type: Lattice
Constraints: 1..3-D
blended image