This code is a replacement for previous versions of Triangulate3D (Explorer release 3.0 and previous). It shares an engine with Triangulate2D, and it now produces a correct triangulation of regular data.
The engine is an incremental point-insertion algorithm. This is ideally O(n log n) but may be up to O(n^2) depending on the distribution of points.
The effect of the jitter widget has been removed as it is no longer necessary.
Port: Input Data
Type: Lattice
Constraints: curvilinear
Constraints: 3-cD
The input lattice of curvilinear points to be triangulated.
Port: jitter
Type: Radio Box
Menu Item: Actual data
Menu Item: Add jitter to data
This widget does
nothing but is retained for compatibility with previous releases.
Port: Output Pyramid
Type: Pyramid
Constraints: 3-layer
Constraints: 1..-baseLat
Constraints: 3-D compression
Constraints: unique-compression type
The resultant pyramid of tetrahedras.